Vala isikhangiso

Kungase kube nesibindi ukusho ukuthi i-iPhone ishintshe imidlalo ephathwayo, kodwa iqiniso liwukuthi ifoni ye-Apple, futhi ngokunwebeka yonke inkundla ye-iOS, iguqule imboni phansi. I-iOS njengamanje iyinkundla yokudlala yeselula esabalele kakhulu, ishiya ezinye izinto eziphathwayo ezifana ne-PSP Vita noma iNintendo 3DS kude kakhulu. I-iOS iphinde yaveza izinhlobo ezintsha ngokuphelele ngenxa yesikrini esithintwayo kanye ne-accelerometer eyakhelwe ngaphakathi (gyroscope). Imidlalo efana I-Canabalt, Jump Doodle noma I-Temple Run baye baba amavulandlela emidlalo emisha evamile ebone impumelelo engakaze ibonwe.

Lona kanye umqondo ohlukile wokulawula oheha abadlali futhi ubangele uhlobo oluthile lokulutheka kwegeyimu. Yomithathu imiqondo yemidlalo eqanjiwe inento eyodwa abafana ngayo - ukudlala okungapheli. Umgomo wabo uwukuthola amaphuzu aphezulu, kodwa lokho kungase kube yisicefe ngemva kwesikhashana. Phela, umkhankaso wakudala unikeza amageyimu isitembu esithile sokwangempela, ngakolunye uhlangothi, usongela ubude obulinganiselwe bokudlala, okuba mfishane nangokuba mfushane emidlalweni emikhulu.

I-Canabalt, i-Doodle Jump kanye ne-Temple Run nazo zizanywe abaningi ukulingisa noma ukudala umdlalo omusha ngokuphelele osuselwe kumgomo ofanayo. Kodwa-ke, ezinyangeni zamuva nje, kuvele imidlalo eyenza amaqhawe amadala afane nezihloko manje esizicabangela ezakudala zibe lezi zinhlobo ezintsha. Ingabukeka kanjani ingxube enjalo yemidlalo yakudala nemiqondo emisha? Sinezibonelo ezintathu ezinhle lapha - Rayman Jungle Run, Sonic Jump kanye ne-Pitfall.

Canabalt > Rayman Jungle Run

Umdlalo wokuqala owake waba nguRayman wawuyipulatifomu enhle enamazinga amaningi abanye abangayikhumbula ngezinsuku ze-MS-DOS. Opopayi abadlalayo, umculo omnandi nomoya omuhle kakhulu kuzuze izinhliziyo zabadlali abaningi. Besikwazi ukubona uRayman ku-iOS okokuqala njengengxenye yesibili ku-3D, lapho bekuyichweba elenziwe nguGameloft. Kodwa-ke, u-Ubisoft, umnikazi womkhiqizo, ukhiphe isihloko sakhe, uRayman Jungle Run, osuselwa kumdlalo we-console uRayman Origins.

U-Rayman uthathe umqondo wokudlala igeyimu ku-Canabalt, igeyimu egijimayo lapho esikhundleni sokunyakazisa ugxila kakhulu ekugxumeni noma okunye ukusebenzelana ukuze ugweme izithiyo nezitha. Ngalolu hlobo lomdlalo, isibalo semodeli esingenazo izitho ezibonakalayo siphelele, futhi kancane kancane phakathi namazinga angamashumi amahlanu uzosebenzisa amakhono akhe amaningi, abelokhu engokwemvelo kuye kusukela engxenyeni yokuqala, okungukuthi ukugxuma, ukundiza nokushaya. Ngokungafani neCanabalt, amazinga anqunywa kusengaphambili, ayikho imodi engapheli, esikhundleni salokho kunamazinga anemininingwane engaphezu kwamashumi amahlanu akulindile, lapho umgomo wakho kuwukuqoqa okhanyikhanyi abaningi ngangokunokwenzeka, kahle bonke abangu-100, ukuze uvule kancane kancane amazinga ebhonasi.

I-Jungle Run isebenzisa injini efanayo ne Iziqalo, umphumela uyizithombe zekhathuni ezisezingeni eliphezulu ezingekho ngaphansi kwengxenye yokuqala, ichweba abaningi abasalilindile futhi ngethemba lokuthi bazolibona. Uhlangothi lomculo, oluphinde lube wuphawu lukaRayman, nalo lufanelwe ukudunyiswa. Zonke izingoma zihambisana nomoya womdlalo, owasheshe waba inombolo yokuqala yohlobo lwawo. Okubi kuphela isikhathi sokudlala esifushane, kodwa uma uzama ukuthola zonke okhanyikhanyi abangu-100 kuwo wonke amazinga, nakanjani kuzokuthatha amahora ambalwa.

[uhlelo lokusebenza url=”https://itunes.apple.com/cz/app/rayman-jungle-run/id537931449?mt=8″]

I-Doodle Jump > I-Sonic Jump

I-Doodle Jump yaba yinto eyenzeka nangaphambi kokufika kwe-Angry Birds. Bekuwumdlalo omlutha ngendlela emangalisayo lapho uzihlula khona wena nabanye abadlali ebhodini labaphambili. Umdlalo uthole amatimu amaningi ahlukene ngokuhamba kwesikhathi, kodwa umqondo wahlala unjalo - ukuthonya umnyakazo womlingiswa ngokutshekisa idivayisi futhi weqe phezulu ngangokunokwenzeka.

U-Sega, umdali we-hedgehog Sonic, owaba umlingisi omaphakathi wegeyimu entsha ye-Sonic Jump, walufaka enhliziyweni lolu hlobo. I-Sega ayiyona into engaziwa ku-iOS, njengoba ithumele iningi lemidlalo yayo ye-Sonic endaweni yesikhulumi. I-Sonic Jump iyisinyathelo esinjalo eceleni kwe-platformer eyaziwayo, noma kunjalo, inhlanganisela yomdlalo wokugxuma onohlamvu lwe-hedgehog eluhlaza okwesibhakabhaka ihamba kahle ndawonye. U-Sonic wayehlale enza izinto ezintathu - gijima ngokushesha, gxuma futhi uqoqe izindandatho, ngezikhathi ezithile weqela kothile omelene naye. Akagijimi kakhulu kulo mdlalo, kodwa ukuthokozela kakhulu ukugxuma.

Konke okwaziyo ochungechungeni lwe-Sonic kungatholakala kulo mdlalo, izindandatho, izitha, amabhamuza okuvikela kanye noDkt. Eggman. I-Sega ilungiselele amazinga amaningana odlula kuwo, inhloso ukuthola isilinganiso esingcono kakhulu ngasinye sazo ngenkathi uqoqa izindandatho ezintathu ezikhethekile ezibomvu. Nokho, awukho umvuzo ngendlela yamazinga akhethekile. Okungenani i-sega ithembise amazinga engeziwe kuzibuyekezo ezizayo. Ngaphezu kwengxenye yendaba, ku-Sonic Jump uzophinde uthole imodi engapheli yakudala, njengoba wazi ku-Doodle Jump. Uma ungumlandeli we-hedgehog eluhlaza okwesibhakabhaka, i-Doodle Jump, noma kokubili, akufanele uphuthelwe lo mdlalo.

[uhlelo lokusebenza url=”https://itunes.apple.com/cz/app/sonic-jump/id567533074?mt=8″]

I-Temple Run > I-Pitfall

I-Pitfall igeyimu endala kakhulu kusukela ezinsukwini ze-Atari, lapho imidlalo emihle yayiyivelakancane. I-Pitfall empeleni bekungeyona ehamba phambili, bekuyisicefe kakhulu ngezindinganiso zanamuhla, ibingenanhloso, ukudlula izikrini eziningi ngangokunokwenzeka ngezicupho ezahlukahlukene ngesikhathi esithile. Ingxenye yesibili ibiyingqondo ethe xaxa futhi eminye imidlalo eminingana yakhululwa kulolu chungechunge, ngokwesibonelo I-Adventure ye-Mayan kuSega Megadrive. Umdlalo we-iOS ufana kancane nomqondo wangempela we-platformer.

I-Pitfall iklanywe kabusha ngokuphelele ku-3D ngezithombe ezicatshangelwayo. Esikhundleni senkundla, umlingiswa oyinhloko, okuwukuphela kwesixhumanisi segeyimu yoqobo, ugijima ngomzila okhiqizwe ngokungahleliwe ngenhloso yokuhamba ngangokunokwenzeka. Igeyimu ye-Temple Run iqhamuke nalo mqondo okokuqala ngqa, lapho iqhawe libalekela khona ngendlela ephawuliwe nokuthinta ukuze lenze ama-dodge ahlukahlukene, lishintshe indlela yokugijima noma yeqe, ngenkathi liqoqa izinhlamvu zemali. Indlela yokulawula efanayo ncamashi ingatholakala ku-Pitfall entsha.

Nakuba umqondo wale midlalo emibili ungenzeka, singathola nezinto ezimbalwa ezithokozisayo lapha, njengekhamera eshintshashintshayo, ukushintsha okuphelele kwemvelo ngemva kokugijima ibanga elithile, ukugibela inqola, isithuthuthu noma izilwane, noma ukuqeda amakhaphethi ngemvubu. Ukwenziwa kabusha komunye wabadlali benkundla abadala kuphumelele ngempela, futhi nakuba igeyimu igcwele kakhulu ukuthenga okungaphakathi nohlelo, igeyimu emnandi eluthayo enezithombe ezinhle kanye nomzwelo omncane womlando wegeyimu.

[app url=”https://itunes.apple.com/cz/app/pitfall!/id547291263?mt=8″]

Ngemva kokuchitha amahora amaningi ngidlala yonke imidlalo eshiwo, yomibili imiklamo yokuqala kanye nokwenza kabusha kwemidlalo yakudala, kufanele ngivume ukuthi kuzo zontathu izimo ukubheja emicabangweni yegeyimu efakazelwe kwaba nemiphumela emihle futhi imidlalo emisha evela kuma-matador amadala ayizange izuze izimfanelo ezifanayo kuphela. njengabaqalisi bezinhlobo zomculo, kodwa nabo babedlula kalula. Futhi akuwona nje lowo muzwa wesikhathi esidlule, kodwa futhi nobunkimbinkimbi (ikakhulukazi noRayman Jungle Run) kanye nokuvela kancane okwalethwa amaqhawe akudala kusukela kumidlalo yawo yasekuqaleni.

.